Independent game studio
Beautiful games with a wink.
Four games in the works: a space shooter, a frozen maze tower defense, a glowing puzzle journey, and chess where every capture is a brawl.
Meet the games
Space shooterIn development
CodenameSpace Rocks
One old carrier. A handful of fighters. Put the lights out.
An on-rails space shooter where your mouse aims and flies the ship. Strip a warship's guns, thread an asteroid field, hold the door for the colonists, then run the trench of a 30-kilometre harvester.
- A 12-mission campaign on a star chart
- Medals, hidden bonuses and upgrades you can see on your fighter
- Warm humans against a cold machine
Final title coming soon.



Maze tower defenseIn development
HOARGLOW
Build the maze. Light the night.
A frozen valley after dark. Every wall you build is a lantern, and lightning, fire and frost towers light up the snow. The creeps always take the shortest open path, so you decide what that path is.
- Wall them in and they'll cut their own way through
- Towers that upgrade where they stand
- Six difficulties, from Recruit to Absolute Zero

Puzzle journeyBeing redesigned
CodenameDelve
Learn to see.
A wordless journey through a forest that glows in the dark. No combat, no text: you solve it by noticing. The deeper you go, the closer you get to dawn.
- Puzzles hidden in plain sight
- A bioluminescent night that slowly turns to morning
- Not a single word
Final title coming soon.
ChessComedyIn design
Wallop Chess
Real chess. Every capture is a brawl.
Every move follows the real rules of chess. But when one piece takes another, they fight it out in a short, ridiculous cartoon brawl. The capturing piece always wins. The comedy is in how.
- Two rival creature kingdoms: Mirewater and Duskhollow
- The hat shows the piece: horse for the knight, castle for the rook, crown for the queen
- Knocked-out fighters float off as ghosts and sit on their team's bench
Why "with a wink"?
We want every game to look beautiful and play hard, and we don't take ourselves too seriously. If a name makes you snicker, that's on purpose.